Perspectives

Taxonomy Boot Camp 2022 Themes & Takeaways

Cover slides from six talks presented at Taxonomy Boot Camp 2022

Last week I had the pleasure and privilege of attending the 18th annual Taxonomy Boot Camp in Washington DC. This year’s conference carried on its strong tradition of ideas, talks, and workshops for neophytes and experts alike, and, as always, provided much food for thought. Here’s a roundup of the themes and topics I saw recurring across talks, plus (as always) a bit of commentary on where I see them fitting into the bigger picture of designing information spaces that are easy to understand and pleasant to use.

Structured Content and the Headless CMS

A Garmin smart-watch, sitting on a wooden bench.

Are you still trying to wrap your head around what structured content is, how to use it, and what the benefit is to the folks who use your content? One way to think of it is that structured content treats information as a set of ideas, concepts, and facts to communicate, each described in a way that conveys its meaning in a machine readable way. Here's a brief illustration to demonstrate what that looks like.

Delivering Information Architecture

A creative photograph of a cityscape focused within the lens of a camera held by a hand, with the blurry background of the sunset sky and city buildings outside the lens.

One of the greatest challenges in digital design is identifying and maintaining focus on the right problem. For information architecture, one of our most common deliverables, the visual sitemap, can actually make focusing on the right problems harder, if not impossible. In this article we’ll examine why this happens, explore what practitioners and teams can do to avoid this trap of misplaced focus, and learn how to rehabilitate our wayward sitemaps and reinstate them as the effective design artifacts they can be.

Stop Publishing Pages! – Content Strategy MeetUp Talk Highlights

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The way that we consume information on the web is changing. Voice and IA technology are driving this change in a way that affects anyone publishing online. And yet: we continue to hold on to the metaphor of the content we publish as “pages,” destined to be found and read as delivered by patient, attentive online readers. I recently had the opportunity to talk with the Seattle Content Strategy MeetUp group about this alarming state of affairs—and about what we can do to fix it.

What Is Information Architecture?

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Information Architecture is the process and the product of designing shared information environments. In the same way that building architects collaborate in the creation of physical environments for shared human use, information architects collaborate in the creation of information environments for shared human use. The architect may not know in detail how each wall or widget gets built, but they know enough about how all the pieces fit together as a whole to ensure that the final result effectively meets the human needs.

Conversations with Robots: Voice, Smart Agents & the Case for Structured Content

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Voice user interfaces, smart software agents, and AI-powered search are changing the way users—and computers—interact with content. Whether or not you’re building services for these emerging technologies, structured content is now necessary to ensure the accuracy and integrity of your content across the evolving digital landscape.

Site Maps & Connected Content

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As the systems of information for which we design get more complex and more fluid (hospitals, government, and higher education are all good examples), it is increasingly important that we explicitly express the rules that underly the visible structures we deliver. So where does this leave us with site maps? They’re still effective communication tools (and clients do love them), but I think we’ve moved beyond the point where they’re a foundation of information architecture.

A Cognitive Sciences Reading List for Designers

Close up of book spines on a shelf

If you’ve ever done any contextual inquiry or usability testing, you’ve probably observed first hand the difference between what people say they will do and what they actually end up doing. Overlooked calls to action, bizarre navigation paths, mind-bogglingly irrational decisions — even the most sensible seeming users occasionally (or often) do things that “rationally” make little sense. Which is to say that we all, on occasion (or often) do things that seem to make little rational sense.

Language + Meaning + User Experience Architecture

Schematic images of three different kitchen layouts from above, showing the consistency of the kitchen triangle in each.

In order to effectively communicate across contexts in digital information spaces, we need to understand the way we make meaning as thinking animals. We also need to dig in to the details of the language and models we use to make them intelligible, both so that we can use them more effectively and so that we can leave them behind when they are hindering communication. In the same way that we construct our built environments in response to the physical mechanics of our bodies, we can construct our information environments in response to the conceptual mechanics of our minds.

Designing with Code

A stack of notebooks next to a laptop computer

With the growing need of responsive web solutions and adaptive, flexible content, there are new reasons for designers to roll up their sleeves and get into “code.” Since HTML is, at its core, a layer of description wrapped around content, working at this level helps designers think more critically about their content and about the architectural implications of that content. While considering markup won’t replace our content audit, user research, or taxonomy work any time soon, it can increasingly function as an important part of the design process.

The Trouble with Systems

A hand holding a clear spherical lens up to a computer screen of data

Much virtual ink has been spilled in the last year or two over the importance of thinking about information design in terms of systems as opposed to thinking of it as a set of carefully laid out maps. As an initial stab at defining an approach to systems informed by the way we think, I submit that information architecture is in a unique position to act as a shim between systems and sentience. IA is where we create information from data and structure that information with narrative. We use IA to wend a deliberate path through the wilds of content at large.