Andy FitzgeraldInformation Architect

Workshop

Taxonomy for Experience Designers

Taxonomies define how content and capabilities are stored, recalled, and associated online. Since the early days of the web, designers have used taxonomies to facilitate access to information and create understanding around complex sets of data. With the recent explosion of device ecologies and connected systems, the need for cogent, purpose-driven taxonomies has never been greater.

The taxonomy techniques we’ve learned from the web, however, are only the first step. The holistic information environments of the multi-device and cross-channel present demand a greater degree of understanding, flexibility, and precision than has ever been needed on the desktop web. Native experiences in particular increasingly draw users into the physical, embodied world, consequently increasing the demands on the conceptual systems we create.

In order to effectively design for the ease and consistency our users expect, we must learn to craft cohesive information systems and to articulate those systems smoothly across touchpoints.

Workshop Highlights

  • What design taxonomies are and why they are important for effective user experience
  • How to deploy taxonomies for single and cross-platform contexts, with an emphasis on native use cases
  • How to use taxonomies to create positive impact with device-specific capabilities
  • How to sell and support taxonomy work in change-resistant environments

Venues

  • UX London, London, UK | May 30, 2014
  • World IA Day, Zürich, Switzerland | February 18, 2017

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